Ray Optics Simulation
A free, open-source web app for creating and simulating 2D geometric optical scenes.
This project, including the gallery contents, is licensed under the Apache License 2.0, and is officially hosted on the PhyDemo (phydemo.app) website (formerly on ricktu288.github.io).
The source code is available on GitHub, and you are welcome to contribute.
If you have questions or suggestions, you can open issues or discussions on GitHub, or email ray-optics@phydemo.app if you do not use GitHub.
Cite this project
Main Author
Contributors
- Stas Fainer (code, gallery)
- Wei-Fang Sun (code, UI design)
- Paul Falstad (code, gallery)
- James Garrard (code, gallery)
- digitalgreenery (code)
- Scott Cheng (code)
- Lo-Chen Cheng (de translations)
- sadajun916 (ja translations)
- Michael Heise (de translations)
- Adrian Dorrington (code)
- GLmontanari (code)
- Sukka (code)
- Miguel Sánchez Palomino (es translations)
- kqakqakqa (code, zh-CN translations)
- cyamahat (code)
- Martin Poitras (code)
- BoopSnoot (ru translations)
- Wen Zhou (gallery)
- mahjsa (nl translations)
- Cutivel Dimitri (fr translations)
- Vincent Fan (code, gallery, UI design)
- Jordan Anderson (gallery)
- Victory Science (gallery)
- Matteo Ricci Cipolloni (gallery)
- Mikhail Kochiev (gallery)
- Fundacja Nauka i Wiedza (pl translations)
- Steve Stonebraker (gallery)
- krzysztofkrzeslak (UI design)
- Young-Gi Kim (ko translations)
- Tharusha Theekshana (si translations)
- chuangyu J (gallery)
- Georg Nadorff (gallery)
- Rene (gallery)
(GitHub contributors first; others sorted chronologically.)